Dude, this is sweet!I love the level of detail and thought behind it. I have to agree with zoomzoom though it is kind of dark. I reckon it would look stunning in desert or snow cammo to bring out all the lovely detailing and hard work.
I use plugins, if you're interested in getting into 3d design then i wouldn't recommend sketchup unless you just want something to get a grasp for 3d modelling. Sketchup is actually not too bad for starting out. It would be worth your time to get into 3ds max (or maya) since it's free for students (If you're not a student you may be able to find a workaround to get the student version somewhere). The problem with sketchup is that it's only really useful for architecture and to an extent static models like this which require quite a few years of experience. Sketchup does have advantages, mainly that it's super fast and relatively easy to learn (especially when compared to 3ds max) but after a few years it becomes obvious what the limitations are.
Anyways if you do choose to go with sketchup here's a list of the plugins that i use, you can find most of these on the Sketchucation.com forum
Twlight Renderer ($100 and not on sketchucation, cheapest renderer I found for what it has) Round corner by fredo Artisan for sketchup ($50 and not on sketchucation) Fredo6_fredoscale Fredo_JointPushPull Curviloft by Fredo vertex tools for sketchup ($20 i think and not on sketchucation) Fur Tools, (not exceedingly useful for me)
One of the most useful things I've found in terms of educational value for sketchup is this list of shortkeys, if you memorize these and at least basically understand them you should be able to go lightning fast. www.sketchup-ur-space.com/2013…
If you're really interested in getting into 3d modelling don't stay with sketchup for too long unless you only want to use it for architecture. I've been using mostly only sketchup for 8 years or so and i haven't even been able to animate something until recently. If you're messing around or wanting to get a good grasp for 3d then like i said before sketchup is a good place to start.
oh and don't buy sketchup pro, it's not really worth it.
Let me know if you have any specific questions about sketchup.
Cool idea. A Problem i see with the Construction is the small "feet". The pressure on the tipps, even more when lifting things would be to high for most type of grounds. maybe it would sink into normal streets too. That would limit it to military bases with high compressed grouds only, like airforce bases. You could solve this Problem by giving it the option for bigger feet. Size being somewhere 4-5 times as big as they are now. Naming the feet part "Low Impact Treads" doesnt bend basic Physics, sry and the Rotatable HIgh Impact Treads would be still to small for a Lifting job.
Talked about it with a friend of mine and he thinks the same way. We are mechanical engeneers so i guess it really wouldnt work XD But we both really like your Design and whished we had something like that standing around
You're right to say in your previous statement that the feet are too small. the main reason i chose small feet was for personnel aesthetic preference but in reality, if such a mech could even exist, the feet are way too small. I've already implemented bigger feet on the next (A6) variant but i'm unsure of the exact size it should be. Would you be able to refer me to a minimum pressure threshold for roads so i know how big to make the feet? also what would you guess the weight of this thing is (you can see dimensions in the blueprint for size)? from my calculations comparing the volume (74m^3 aprox) to an abrams (32m^3 aprox) the weight should be somewhere around 120 tons or more which is probably way too much. i may be overly simplifying it though since it has more to do with surface area of the armor, armor thickness and internal utilities.
I'm glad you like the design
unfortunately i don't have any formal training in engineering or even physics so a lot of this is self taught information, imagination or intuition.
So i started learning for the exam and found the listing of N / Mē for different ground types. I will be writing it down after im done with the exams. needs a little converting because its ment for something else. about the weight. The Prof has two things he likes to say "Dont know how to build it/ explain it?... Too expensive, we cant do that!" and "Doesnt look build light? ... Of course, its all super light on the inside!"
You can see here the pieces fit together mrjumpmanv4.deviantart.com/art… If it were a contemporary design it would definitely be too expensive for almost anyone to produce, and it would have a very limited use.
Keep in mind this is a fictional piece and it's very common to see vestigial details added to a design (just look at star wars designs). The AU-A7 was designed with cost effectiveness and transport-ability in mind. It's also more compact since it doesn't have that huge thing on the top.
I would at least have a microwave and minifridge in the cockpit. If I am strapped to a 75 ton war machine that's going to be the target of everything on the opposing side, i am at least going to go into battle well snacked.
I built in the mechanics for how the compartments switch the tools, i just ran out of room to illustrate it. basically the drum you see on the fine manipulator has 3 compartments that open up and the arm has enough joints where it can move backwards all the way to reach it and switch.