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Downsize and convert it into a highly maneuverable/configurable transforming type space based station security mech, that can adapt to changing scenarios and battle strategies - possibly even confusing adversaries with it's myriad capabilities & powerful weapons? Through years of battlemech training & massively parallel systemic neuroptic teraflop military AI processors with built-in redundancy?
I figure maybe a quarter the size might work well in and around larger space stations.
Since a 40ft 23ton behemoth like that seems it would need a lot sturdier locomotion base to be able to maneuver at top speed and be responsive enough without toppling over or making small crater sized holes with each step when changing directions because of it's weight.
~ But I guess that's inherent in most mech concepts that size really.
It's kind of a missing link to me, when fantasy & sci-fi concepts look so real - but the physics don't fit or look right in motion - because of the shear size and weight of the objects in action!
Nice homogenized concept though, looks cool!
I forgot that in the first post.
Only two disvantages could be(just for mindgaming, no critique):
1. The incredible armor would not save it from the kinetic effect of a simple explosiv weapon that will bring it from the legs(US military tested the theory of battlemechs after the game become so famos and stoped after realising this problem - like always this guys take ther ideas from the television
2. The main weapon system loses much of itīs tactical function(itīs incredible range) cause the shooter is hindered by ground topography - this weapon on a flying craft has a lot higher effectivity.